- 12 Jul, 2021 2 commits
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sirlemonhead authored
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sirlemonhead authored
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- 10 Jul, 2021 1 commit
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Dino Bollinger authored
Fixes #102
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- 09 Jul, 2021 2 commits
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Fixes terminx/eduke32#108
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- 08 Jul, 2021 1 commit
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Dino Bollinger authored
Fixes terminx/eduke32#139
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- 07 Jul, 2021 8 commits
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sirlemonhead authored
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Changing the values while the music is off is not supposed to be possible. Disable the menu items for consistency.
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If the player saw a mirror at some point while playing in Polymer, his view would get messed up on changing renderer. This fixes that. Fixes terminx/eduke32#49 and terminx/eduke32#50
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Fixes terminx/eduke32#76 and terminx/eduke32#91
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Fixes terminx/eduke32#53
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Fixes terminx/eduke32#63
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Fixes terminx/eduke32#75
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- 06 Jul, 2021 1 commit
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Dino Bollinger authored
Also made it respect the user_profiles_disabled file. Fixes terminx/eduke32#73
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- 03 Jul, 2021 2 commits
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Dino Bollinger authored
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- 01 Jul, 2021 2 commits
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Richard Gobeille authored
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Richard Gobeille authored
Duke3d: make MenuAnimation_t start member uint32_t, remove menu animation reset hacks from demo playback
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- 30 Jun, 2021 5 commits
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Richard Gobeille authored
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Dino Bollinger authored
This is required for DukeDC's ending sounds to play. Fixes terminx/eduke32#12
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- 29 Jun, 2021 10 commits
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Richard Gobeille authored
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Richard Gobeille authored
Fixes terminx/eduke32#157
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Richard Gobeille authored
Fixes terminx/eduke32#146
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Richard Gobeille authored
Fixes terminx/eduke32#83
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Richard Gobeille authored
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Richard Gobeille authored
A value of -1 now indicates that the GL state should be preserved. This is used to fix terminx/eduke32#159
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Richard Gobeille authored
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This will allow all CUTSCENE events to use the ifcutscene command. Before, only EVENT_CUTSCENE for ANM files could use it.
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- 28 Jun, 2021 6 commits
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Richard Gobeille authored
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Richard Gobeille authored
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Richard Gobeille authored
This reverts commit 33d4dc3d.
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Richard Gobeille authored
Fixes terminx/eduke32#150
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Richard Gobeille authored
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Richard Gobeille authored
Fixes terminx/eduke32#152
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