Commit 61e40bcc authored by Jordon Moss's avatar Jordon Moss
Browse files

Re-added a check in VM_Move that probably should't have been removed.

parent 0fe5c595
......@@ -652,7 +652,7 @@ GAMEEXEC_STATIC void VM_Move(void)
if (AC_MOVE_ID(vm.pData) == 0 || movflags == 0)
{
if (deadflag)
if (deadflag || (vm.pActor->bpos.x != vm.pSprite->x) || (vm.pActor->bpos.y != vm.pSprite->y))
setsprite(vm.spriteNum, &vm.pSprite->pos);
return;
......
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