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Dino Bollinger
EDuke32 - DB Patches
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0bc78c53
·
Duke3D: Fix playback volumes of "Duke-Tag!" announcement sounds
·
Mar 16, 2024
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addons_menu_redo
fef09384
·
Add "useraddons" and "screenshots" folders to gitignore
·
Mar 03, 2024
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official_script_warning_skip
f44b70a9
·
Duke3D: WIP: Skip warnings if an official script is loaded
·
Jan 14, 2024
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defstate_duplicate_warning
1f53655c
·
Duke3D: Print additional warnings when:
·
Jan 14, 2024
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addons_menu
683c84c1
·
Addons: Fix compile error after cherry pick
·
Sep 15, 2023
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tror_getzrange
05b787eb
·
Engine: Apply adjacent TROR layer change to getzrange()
·
Aug 20, 2023
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glResetStatusToVideoShowFrame
dbc24c76
·
Engine: Move glGetGraphicsResetStatus() out of handleevents() and into videoShowFrame()
·
Aug 19, 2023
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ifvarnand
ea7cbae7
·
Duke3D: ifnand CON command
·
Jul 28, 2023
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0003-various-cleanup
1c7a13f0
·
Engine/Duke32: Some cleanup
·
Jul 03, 2023
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AA-polymost-only
293d3cfb
·
AA: Add zip file for revision r10240
·
May 19, 2023
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no_oneinst_flag
d7122fcc
·
Mapster32: Fix sound handling problems
·
May 18, 2023
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audiolib_license
214d6906
·
Fix audiolib license comments referring to NBlood instead of EDuke32
·
May 17, 2023
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no_glow_shadows
fca2cbb9
·
Engine: Add new tsprite flag TSPR_FLAGS_NO_GLOW (32, hex: 0x20)
·
May 09, 2022
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testbranch_tortoisegit
9c9518fd
·
Duke3D: Introduce actor event 'EVENT_PREACTORDAMAGE'
·
Apr 29, 2022
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voidwrap_workshop
51459582
·
More WIP work on the Voidwrap Workshop Integration
·
Apr 28, 2022
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unsigned_tilespace
f0bc91db
·
Experimental: Use unsigned 16 bit integers for picnums
·
Apr 23, 2022
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m32_locals_to_eduke32
e97d468f
·
Duke3D: Attempt to port the Mapster32 local variables to eduke32
·
Apr 22, 2022
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local_vars
03389236
·
Duke3D: Introduce 8 hardcoded local gamevars into the CON VM
·
Apr 21, 2022
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addons_menu_backup2
0a4d6f9c
·
Add preprocessor macro ADDONS_MENU to makefile. Set to 1 by default.
·
Apr 18, 2022
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bumpmaxgamevars
72827b6a
·
Duke3D: Bump MAXGAMEVARS from 2048 to 4096 (also doubles MAXGAMEARRAYS)
·
Apr 17, 2022
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