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Created date
Fix playback volumes of "Duke-Tag!" announcement sounds
!14
· created
Mar 28, 2024
by
NY00123
netduke32_main
updated
Mar 28, 2024
Backport v1.3d-related fixes from EDuke32
!13
· created
Mar 28, 2024
by
NY00123
netduke32_main
updated
Mar 28, 2024
Added build task and debug settings for VS Code
!12
· created
Jan 03, 2024
by
Martijn van Antwerpen
netduke32_main
updated
Jan 03, 2024
Menu fixes
!11
· created
Nov 24, 2023
by
NY00123
netduke32_main
updated
Nov 24, 2023
Prevent second call to Net_SendQuit from app_crashhandler if crash happens within Net_SendQuit
!10
· created
Aug 09, 2023
by
Martijn van Antwerpen
netduke32_main
updated
Aug 09, 2023
engine: fix crash on old GPUs that don't support GL sampler objects
!9
· created
Aug 09, 2023
by
Martijn van Antwerpen
netduke32_main
3
updated
Aug 12, 2023
NetDuke3D: Adapt EDuke32 commit 7b83289542d69f28addd781196d3764e94f5919c
!8
· created
Jun 02, 2023
by
NY00123
netduke32_main
1
updated
Jun 02, 2023
NetDuke32: Add valid_sprite check before dereferencing PN(spriteNum)
!7
· created
Mar 03, 2023
by
NY00123
netduke32_main
1
updated
Mar 03, 2023
Fix HUD frags count refresh with the software renderer if self-frags count changes
!6
· created
Mar 02, 2023
by
NY00123
netduke32_main
1
updated
Mar 02, 2023
Widen StrikerDM styled fraglist a bit
!5
· created
Feb 26, 2023
by
NY00123
netduke32_main
updated
Feb 26, 2023
NetDuke32: 3rd person view camera reset fix for resetplayer command
!4
· created
Feb 24, 2023
by
NY00123
netduke32_main
1
updated
Feb 24, 2023
NetDuke32: Fix USE_OPENGL=0 build of game.cpp
!3
· created
Jul 07, 2022
by
NY00123
oldmp_porting
Merged
updated
Aug 22, 2022
NetDuke32: Apply more changes from mainline to oldmp/src/sounds.cpp.
!2
· created
Jun 10, 2022
by
NY00123
oldmp_porting
Merged
updated
Jun 10, 2022
Port updated startgtk.game.cpp into OldMP
!1
· created
Jun 03, 2020
by
NY00123
oldmp_porting
Merged
updated
Jun 03, 2020