- 03 Aug, 2022 3 commits
-
-
Jordon Moss authored
-
Jordon Moss authored
-
Jordon Moss authored
-
- 18 Jul, 2022 2 commits
-
-
Jordon Moss authored
-
Jordon Moss authored
-
- 12 Jul, 2022 2 commits
-
-
Jordon Moss authored
NetDuke32: Bump version number so people don't foolishly try to connect this with v1.1. I should have done this sooner.
-
Jordon Moss authored
-
- 10 Jul, 2022 3 commits
-
-
Jordon Moss authored
-
Jordon Moss authored
NetDuke32: Add PLAYER_WALLDIST define, and modify tefrag behavior to only telefrag players on top of the destination.
-
Jordon Moss authored
-
- 09 Jul, 2022 4 commits
-
-
Jordon Moss authored
NetDuke32: Fix CACTUS/CACTUSBROKE behavior, and rename the rpg variable to radiusDamage in A_DamageObject_Internal.
-
Jordon Moss authored
-
Jordon Moss authored
-
Jordon Moss authored
-
- 08 Jul, 2022 7 commits
-
-
Jordon Moss authored
-
Jordon Moss authored
-
Jordon Moss authored
-
Jordon Moss authored
NetDuke32: Added EVENT_BOTGETSPRITESCORE to allow dukebots to get a score for custom items. RETURN value is the score.
-
Jordon Moss authored
-
Jordon Moss authored
-
Jordon Moss authored
-
- 02 Jul, 2022 4 commits
-
-
Jordon Moss authored
-
Jordon Moss authored
NetDuke32: Make Dukebots use new cansee parameters, so they don't try to pick up items through blocking walls, or shoot players through hitscannable ones.
-
Jordon Moss authored
-
Jordon Moss authored
-
- 27 Jun, 2022 1 commit
-
-
Jordon Moss authored
-
- 26 Jun, 2022 3 commits
-
-
Jordon Moss authored
-
Jordon Moss authored
-
Jordon Moss authored
-
- 25 Jun, 2022 2 commits
-
-
Jordon Moss authored
NetDuke32: Move quitevent handling in app_main so that we won't end up partially loaded if we quit during DEF loading.
-
Jordon Moss authored
-
- 23 Jun, 2022 1 commit
-
-
Jordon Moss authored
-
- 22 Jun, 2022 7 commits
-
-
Jordon Moss authored
-
Jordon Moss authored
-
Jordon Moss authored
-
Jordon Moss authored
-
Jordon Moss authored
-
Jordon Moss authored
-
Jordon Moss authored
-
- 15 Jun, 2022 1 commit
-
-
Jordon Moss authored
-