Commit bb01a139 authored by Dino Bollinger's avatar Dino Bollinger Committed by Evan Ramos
Browse files

WW2GI: Fix tank not facing the player

parent fcc9be6e
......@@ -678,6 +678,10 @@ GAMEEXEC_STATIC void VM_Move(void)
if (deadflag || (vm.pActor->bpos.x != vm.pSprite->x) || (vm.pActor->bpos.y != vm.pSprite->y))
setsprite(vm.spriteNum, &vm.pSprite->pos);
// this fixes the WW2GI tank not facing the player, as it uses move 0
if (WW2GI && movflags & face_player)
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