- 16 Aug, 2021 3 commits
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Pierre-Loup Griffais authored
Classic relative scaling apparently had some numerical artifacts related to length of firstwall. Cribbing the logic added in 6fc6b7d5 in Polymost along with bumping the precision of the intermediate terms seems to make it line up fully. Rooftop floor in E1L1 and surrounding ledges are good test cases for this.
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Pierre-Loup Griffais authored
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Fixes #185
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- 14 Aug, 2021 1 commit
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Dino Bollinger authored
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- 12 Aug, 2021 5 commits
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Fixes #182
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A viewscreen placed in the map with a yvel of 1 will always display its camera feed if the player is within active range. If set to 0, the screen will only show the tile on manual activation. If yvel is 1, and the screen is connected to a camera, it will display the view of that camera. Otherwise, it will show the view of the Viewscreen's owner, the direction in which it is looking being dictated by angle and shade of that sprite. The xvel of the viewscreen now defines the active range. If less or equal to 0, the default distance of 8192 is used. Note that this is currently restricted to one active screen at a time. Fixes #41
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- 07 Aug, 2021 2 commits
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Evan Ramos authored
Includes performance improvements identified by icculus.
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Evan Ramos authored
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- 05 Aug, 2021 1 commit
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With the leading period, the resulting path after Bcorrectfilename() is applied does not have a leading slash, causing the string comparison with the defined level filename to fail even if a usermap is part of an episode.
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- 04 Aug, 2021 5 commits
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Dino Bollinger authored
The previous attempt broke the window at the start of E1L3 of Duke3D. Whatever this was intended for doesn't work with animated maskwalls.
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Dino Bollinger authored
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- 03 Aug, 2021 2 commits
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Usage: mapinfo { mapmd4 <md4sum> mapart "mapart/testart_XX.ART" } The specified path must end with the suffix "_XX.ART" (case-insensitive). The actual files need to be numbered from "_00.ART" to "_19.ART". Just like with maphacks, an md4 sum is required. This allows sharing the same per-map art between multiple levels.
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- 31 Jul, 2021 1 commit
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Dino Bollinger authored
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- 30 Jul, 2021 1 commit
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Dino Bollinger authored
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- 29 Jul, 2021 1 commit
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Fixes #155
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- 28 Jul, 2021 2 commits
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Fixes #177
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- 27 Jul, 2021 1 commit
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Dino Bollinger authored
Fixes terminx/eduke32#173
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- 22 Jul, 2021 2 commits
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Dino Bollinger authored
Fixes terminx/eduke32#76 and terminx/eduke32#91 (for real this time)
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- 21 Jul, 2021 1 commit
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Evan Ramos authored
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- 20 Jul, 2021 5 commits
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Evan Ramos authored
Fixes terminx/eduke32#148 Fixes nukeykt/NBlood#489
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Evan Ramos authored
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Evan Ramos authored
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Evan Ramos authored
They are unnecessary and unused.
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- 12 Jul, 2021 2 commits
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sirlemonhead authored
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sirlemonhead authored
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- 10 Jul, 2021 1 commit
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Dino Bollinger authored
Fixes #102
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- 09 Jul, 2021 2 commits
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Fixes terminx/eduke32#108
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- 08 Jul, 2021 1 commit
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Dino Bollinger authored
Fixes terminx/eduke32#139
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- 07 Jul, 2021 1 commit
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