Commit 4a817556 authored by Committed by Evan RamosBrowse files
sw/src/draw.cpp:analyzesprites: Interpolate other players' sprites, in a
similar manner to what's done in Duke3D (with the addition of the angle). There seem to be some jitters with this, mostly in Master/Slave mode. Decreasing PAKRATE in mmulti.cpp might also increase the frequency of this occuring in Peer-2-Peer mode.