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NY00123
EDuke32-CSRefactor
Commits
0a877c0c
Commit
0a877c0c
authored
May 21, 2020
by
Richard Gobeille
Browse files
Duke3d: throw S_Update() back into the main loop to prevent audio popping
parent
09dc0cc9
Changes
1
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source/duke3d/src/game.cpp
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0a877c0c
...
...
@@ -7127,6 +7127,8 @@ MAIN_LOOP_RESTART:
frameJustDrawn
=
true
;
}
S_Update
();
// handle CON_SAVE and CON_SAVENN
if
(
g_saveRequested
)
{
...
...
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